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AI Insights · Timothy · October 2024

Top 5 Hospital Games Performance on Unified Platform in Spain Q3 2024

Explore the performance trends of the top five hospital games in Spain during Q3 2024, with insights into downloads, revenue, and active users.

Top 5 Hospital Games Performance on Unified Platform in Spain Q3 2024

In the third quarter of 2024, the hospital games category in Spain saw significant performance variations across different applications. According to Sensor Tower data, these top five games demonstrated unique trends in downloads, revenue, and weekly active users on a unified platform.

Happy Hospital®: ASMR Game from DragonPlus Game Limited showed a fluctuating revenue pattern, peaking at approximately $2.4K in late July, with a notable dip to $1.1K in mid-September. Downloads surged in late July, reaching around 3.9K, before tapering off to 1.3K by the end of September. Weekly active users started at 69.8K at the beginning of the quarter and experienced a slight increase, ending at 72.2K.

Happy Clinic: Hospital Game from Nordcurrent Games saw a steady revenue stream, beginning at $1K and closing the quarter at $900. Downloads exhibited a sharp decline from 6.4K in early July to 305 by the end of September. The app's weekly active users began at 15K and ended at 6.7K, reflecting a downward trend throughout the quarter.

Crazy Hospital®️ by Smart Fun Casual Games experienced a consistent revenue, starting at $880 and decreasing to $543 by quarter's end. Downloads saw an initial surge to 5.1K in late July, followed by a reduction to 401 by September's end. Weekly active users fluctuated, peaking at 21.3K in mid-August, before declining to 14.8K at the quarter's conclusion.

EMERGENCY HQ: rescue strategy from Promotion Software GmbH maintained a stable revenue range, closing the quarter with a high of $817. Downloads started at 969, with a slight drop to 608 by late September. Weekly active users began at 6.2K and remained relatively stable, ending at 5.6K.

Hospital Frenzy: Doctor Games by RedFish Games saw an increase in revenue, starting at $432 and reaching $637 by the end of the quarter. Downloads exhibited growth, beginning at 2.5K and peaking at 5.2K by the end of September. Weekly active users showed a positive trend, increasing from 10.4K to 25.9K over the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024